Dear All,
Please, i like to know if there is a way to check if the user is performing a 3D scene pan/zoom/rotate by mouse action in a 3D Viewer (for exampe SoWinExaminerViewer);
i'll try to well explain my strange request; my scenario is the following:
for example assume i have my scene graph with a translation and a cube; a timer change the translation value so i can see move the cube;
I have also a field sensor attached to camera field (position) in order to have the POV active always on the cube (so i don'r view the cube excaping from the viewer after a while);
in other words, the translation field changes but the cube is still (or stationary if prefer)
i know that if i pan/rotate/zoom the scene the SoCamera fields changes, but is there another way to catch these actions?
I hope i explained well my strange request, in other case don't hesitate to get further information.
Regards,
Vincenzo
Please, i like to know if there is a way to check if the user is performing a 3D scene pan/zoom/rotate by mouse action in a 3D Viewer (for exampe SoWinExaminerViewer);
i'll try to well explain my strange request; my scenario is the following:
for example assume i have my scene graph with a translation and a cube; a timer change the translation value so i can see move the cube;
I have also a field sensor attached to camera field (position) in order to have the POV active always on the cube (so i don'r view the cube excaping from the viewer after a while);
in other words, the translation field changes but the cube is still (or stationary if prefer)
i know that if i pan/rotate/zoom the scene the SoCamera fields changes, but is there another way to catch these actions?
I hope i explained well my strange request, in other case don't hesitate to get further information.
Regards,
Vincenzo
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